Rafael Rossetti Almeida


Experienced 3D artist (5 years) seeking a position in games/film/television, preferably focused on modeling/texturing.

Have current and valid Canadian work permit.


VanArts   (Vancouver Institute of Media Arts)   -   Vancouver, BC, Canada   -   March 2012 - August 2013
Game Art & Design   (1-year Diploma)
Program focused on creation of assets for games, film, and television, with particular emphasis on modeling and texturing.


Archiact Interactive   -   Vancouver, BC, Canada   -   April 2015 - October 2015
3D Generalist  
Created low poly assets for Virtual Reality mobile games.

Digital Light   -   Sao Paulo, Brazil   -   December 2009 - November 2011
Lead 3D Artist
Created high resolution assets for printed media, and low-poly assets for real-time CryEngine based virtual tours.

Estudio Fliperama   -   Sao Paulo, Brazil   -   August 2009 - November 2009
3D Artist
Produced 3D assets (modeling/texturing/shading) for a wide range of advertising purposes.

Meridian Studio   -   Barueri, Brazil   -   March 2009 - July 2009
3D Artist
Worked producing 3D assets (modeling/texturing/shading) for architecture oriented advertising.

Domus Arquitetura   -   Rio de Janeiro, Brazil   -   March 2008 - September 2008
3D Artist
Worked producing 3D assets (modeling/texturing/shading) for architecture oriented advertising.

Platinum FMD   -   Rio de Janeiro, Brazil   -   December 2007 - March 2008
3D Artist
Created 3D and 2D assets for printed media advertisements, and collaborated with the team in developing ad concepts.


  • Team coordination and leadership skills, developed as a lead 3D artist
  • Knowledge in asset creation for both film/tv, and video game in-engine uses
  • Familiar with many software packages including Maya, ZBrush, 3dsMax, Photoshop, Mental Ray, V-Ray, Quixel Suite
  • Experience working in game engines including Unreal, CryEngine, and Unity3D


Joe Crawford   -   VanArts Instructor   -   604.866.3050   -